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商品編號: IN1575 出版日期: 2019/05/02 作者姓名: Kim, W. Chan;Mauborgne, Renee;Olenick, Michael 商品類別: Other 商品規格: 16p 再版日期: 2019/05/31 地域: Asia 產業: Video game industry 個案年度: -
商品敘述:
Nintendo languished in last place during the console wars of the early 2000s, with game industry analysts suggesting that the Kyoto-based firm exit the gaming console market altogether. Instead, Nintendo used Blue Ocean Strategy to redefine market boundaries, creating the best-selling video-game console ever, the Nintendo Wii. Targeting noncustomers, the Wii outsold Sony''s PlayStation and Microsoft''s Xbox combined, until the market was disrupted by smartphones and tablets. Mobile technology targeted the same noncustomers, offering easy-to-understand games and controls, and Wii sales suffered. Nintendo initially responded by introducing a tablet-like console, the Wii U, a poor copy of the tablet experience that was a dismal failure. Stepping back, Nintendo again used Blue Ocean Strategy to "value innovate" with the Nintendo Switch, the only console to outpace the Wii in sales, and by moving into adjacent markets, working with businesses in which it held a minority stake to release the wildly popular Pok mon Go and other mobile games.
涵蓋領域:
Competitive strategy;Information systems;Disruptive innovation;Market structures
相關資料:
Case Teaching Note, (IN1576), 14p, by W. Chan Kim, Renee Mauborgne, Michael Olenick, Mi Ji
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